#pragma once
#include "BoardLogicBase.h"

namespace catan
{
	class IBoardLogicIO : public IBoardLogicClient
	{
// 		virtual void GetBuildHouse(PlayerColor::Enum color, BuildPoints& canBuildPoint) = 0;
// 		virtual void GetBuildSettlement(PlayerColor::Enum color, BuildPoints& canBuildPoint) = 0;
	public:

	};

}
